This is a great little game, and I'm so bummed that it's likely to never see a sequel -- this thing would be awesome on the 360. Updated graphics, the continuation of Rogue's mission, better enemy AI and a robust multiplayer -- this thing would be pretty sweet (but would probably suffer in the Gears of War shadow).
The thing pretty much played out like my last post about it. There were was some nice diversity of maps (the Petrified Forest in particular), nods to the inspiring comic book elements (Nu-Earth fauna, to-be-later-girlfriend Venus, etc.).
My only gripe is the the end of the game was ridiculous. One of my gaming pet peeves is an insane push to get to the final boss, and then not (as the player) having the opportunity to take out the final boss myself. There are several ways this can be done badly in a game, but I'll let you play to see how it was badly implemented in this game. But even that doesn't detract from how much I enjoyed the whole game.
Oh, and stay to watch the credits. This one of those there's-a-scene-after-the-credits-you-shouldn't-miss things. Not Nu-Earth shattering, but worth waiting for. (Besides, you should always view the credits on a game. Those people put hard work into what you just finished.)
On the whole, I'm really glad this game was made. I'm frankly surprised it was, since the character was ostensibly rested after 1996, and had an arguably lackluster reboot in 2002 (though a couple of novels did come out in 2005 and 2006).
And this isn't the first game for the franchise. There was a 1986 shooter (isometric) from Piranha Software for the Amstrad CPC, Commodore 64, and ZX Spectrum. There was also a A platformer for the Amiga and Atari ST in 1990 (Krisalis Software), which I'm not sure how I missed, since I was into both 2000AD and the Atari ST at that time.
Rambling, but all that is to say I hope a fourth game is made from the Rogue Trooper franchise, this time for now-gen systems. I'd do a lot to make that happen.
UPDATED: I just saw Pro-G rated Rogue Trooper 12th in 2006 -- ahead of games like Tom Clancy's Splinter Cell: Double Agent, Tom Clancy's Ghost Recon: Advanced Warfighter, and this quote from the reviewer is spot on:
"I don't think I've ever been as surprised as I was with Rogue Trooper. The team at Rebellion have crafted a tactical combat game that hits the target so often that slight wavering now and again can easily be overlooked. It would be easy to dismiss Rogue Trooper as the game where you play as a blue man with a talking gun, helmet and rucksack, but that blue man is one of the greatest video game action heroes."