I'm playing Marvel Nemesis: Rise of the Imperfects. It's a slick, stylized, appropriately dark fighter with a story mode that doesn't totally suck. I'm not sure I'm stoked about EA's Universal Control Set, but I'm adjusting.
The game is frustrating because it has potential not realized, and feels like it was forced out the door before it was ready, which may have been a timing restriction due to the partnership with Marvel and its tie-in mini-series.
There's a fairly blunt insiders view of the game from an EA employee over at game girl advance.