Wednesday, September 30, 2009

L4D Crash Course

I downloaded and played the new Crash Course DLC for Left 4 Dead with some co-workers last night.

Very different, in that there are pickups (weapons, ammo, etc.) freaking _everywhere# (at least comparatively). It's also very short, plays fast, and throws a lot more special infected (notably, Tanks) at you.

I'm curious as to which of these gameplay tweaks are a nod to those changes in L4D2.

At least it gives you new, interesting achievements, and I still need to check out the online additions to decide how angry I am about paying ~$7 for the DLC ("degree"; not "whether").

Thursday, September 17, 2009

Chrono Trigger

I'm on the road a lot lately the last several weeks, so that means I'm DSing it.

Having missed Chrono Trigger the first time around, I'm now playing it on the Nintendo DS, and it's stellar.

Being updated to take advantage of the DS control scheme and touch screen is keen, as is the implementation of dual screen support. I also dig the the real-time battle option.

I'm spoiled; not sure I could have played this JRPG the first time around, but the "DS enhanced" version really works for me.